Play your cards right, and they’ll be none the wiser: what they don’t know will hurt them. Turn allies against each other through the use of smear campaigns and by instigating diplomatic incidents. As your Infiltration Level grows you’ll unlock new operations, such as Sabotage Starbase, Acquire Assets or Steal Tech. Lies and deceit will throw your enemies off your scent while you learn their deepest secrets. Deploy Envoys to lead covert Operations and counterintelligence behind enemy borders.
Expanded Espionage Mechanics: Knowledge is power use new tools to spy on your enemies (or friends).When the crisis is defeated you may choose to relinquish your powers.or keep them, and form a new Galactic Imperium. Use them to bring the galaxy back from the edge of destruction and restore order. Galactic Custodian: It’s up to you to campaign for the Galactic Community to declare you a Custodian, granting you emergency powers to combat the Crisis.If the rest of the galaxy can’t stop you in time, you can unleash enough power to end all of existence! As your empire becomes more and more menacing, you’ll unlock powerful bonuses to finish a hopeless galactic stalemate on your own terms. Become the Crisis: You are the fire that spreads across the galaxy, threatening its very existence.Will you find a way to take power through diplomacy or subterfuge, or will you watch the stars go out one by one?
Ultimately you will have to make the choice between chaos or control, to take charge of a galaxy spiraling into crisis. Adding espionage tools, a path to power as the Galactic Custodian to combat endgame crises - or the Menace option to BECOME the endgame crisis - Nemesis gives you the most powerful tools ever available in Stellaris. SOUNDS OF DESTRUCTION To accompany your planet-shattering expedition, three new musical pieces have been composed by Andreas Waldetoft for your listening pleasure.In Nemesis the player is able to determine the fate of a destabilizing galaxy. Hire them as mercenaries in your own conflicts, but take care that they don’t unify and trigger a new mid-game crisis! SOME NON-VIOLENT FEATURES New Ascension Perks and Civics are added in the expansion, along with new Unity Ambitions that provide new ways to spend Unity and customize your development.
PIRATES OF THE CONSTELLATION Watch out for Marauders – space nomads who raid settled empires and carve out their lives on the fringe of civilization. Meanwhile, fortify key systems with massive orbital installations and secure your homeworld as an impenetrable bastion among the stars. ALL YOUR BASE ARE BELONG TO YOU New enormous “Titan” capital ships can lead your fleets to conquest, offering tremendous bonuses to the vessels under their command. The Apocalypse expansion includes: THAT'S NO MOON, NEITHER IS THAT ONE, THAT ONE MIGHT BE A MOON, WAIT, NO Keep the local systems in line with fear of the new “Colossus” planet-killer weapon – a technological terror that eliminates entire worlds from the universe. Destroy entire worlds with terrifying new planet-killer weapons, fight against (or alongside) ruthless space pirates, and maybe discover a few non-violent game features as well.
About This Content Stellaris: Apocalypse is a full expansion which redefines stellar warfare for all players with a host of new offensive and defensive options.